SYNOPSIS object *all_environment() object *all_environment(object o) DESCRIPTION Returns an array with all environments object <o> is in. If <o> is omitted, the environments of the current object is returned. If <o> has no environment, or if <o> is destructed, 0 is returned. EXAMPLE If o is a match in a matchbox which is in a box in a chest, in a room, all_environment(o) will return ({ matchbox, box, chest, room }). HISTORY Introduced in LDMud 3.2.6, suggested by TubMud. SEE ALSO environment(E), all_inventory(E)