Category: OLC Topic: oset Used to set values on an object. This object can either be in your current room or in your inventory. It checks your inventory first. This can be used in conjunction with 'aosave' to permanently change the data base. This DOES NOT turn the target into a SOBJ. Syntax: oset // shows what you can set oset <i_th> [object] [thing_to_set] [new_value] Example: oset oset wand charges 50 //set wand's charges to 50 See Also: mset, rset, aosave, tog_oflag, sobj NOTE: If your object is a OBJ as apposed to an SOBJ (ostat will tell you) then you will be changing the database, otherwise, only that particular object will be affected, not the database.