// $Id: socials.h,v 1.4.2.3 2000/05/07 07:01:28 greear Exp $ // $Revision: 1.4.2.3 $ $Author: greear $ $Date: 2000/05/07 07:01:28 $ // //ScryMUD Server Code //Copyright (C) 1998 Ben Greear // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Software Foundation; either version 2 //of the License, or (at your option) any later version. // //This program is distributed in the hope that it will be useful, //but WITHOUT ANY WARRANTY; without even the implied warranty of //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //GNU General Public License for more details. // //You should have received a copy of the GNU General Public License //along with this program; if not, write to the Free Software //Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // To contact the Author, Ben Greear: greear@cyberhighway.net, (preferred) // greearb@agcs.com // /* socials.h */ #ifndef SOCIALS_INCLUDE #define SOCIALS_INCLUDE #include "const.h" #include "classes.h" #include <string2.h> /* by Shamu */ void mutter(int i_th, const String* vict, critter& pc, room& rm); void cough(int i_th, const String* vict, critter& pc, room& rm); void point(int i_th, const String* vict, critter& pc, room& rm); void snap(int i_th, const String* vict, critter& pc, room& rm); void whine(int i_th, const String* vict, critter& pc, room& rm); void bah(int i_th, const String* vict, critter& pc, room& rm); void punt(int i_th, const String* vict, critter& pc, room& rm); void yuck(int i_th, const String* vict, critter& pc, room& rm); void announce(int i_th, const String* vict, critter& pc, room& rm); void greet(int i_th, const String* vict, critter& pc, room& rm); void doze(int i_th, const String* vict, critter& pc, room& rm); void megawibble(int i_th, const String* vict, critter& pc, room& rm); void pout(int i_th, const String* vict, critter& pc, room& rm); void social_jump(int i_th, const String* vict, critter& pc, room& rm); void lag(int i_th, const String* vict, critter& pc, room& rm); void sigh(int i_th, const String* vict, critter& pc, room& rm); void wink(int i_th, const String* vict, critter& pc, room& rm); void poke(int i_th, const String* vict, critter& pc, room& rm); void hop(int i_th, const String* vict, critter& pc, room& rm); void rofl(int i_th, const String* vict, critter& pc, room& rm); void insane(int i_th, const String* vict, critter& pc, room& rm); void flex(int i_th, const String* vict, critter& pc, room& rm); void hug(int i_th, const String* vict, critter& pc, room& rm); void smile(int i_th, const String* vict, critter& pc, room& rm); void growl(int i_th, const String* vict, critter& pc, room& rm); void dance(int i_th, const String* vict, critter& pc, room& rm); void thank(int i_th, const String* vict, critter& pc, room& rm); void curtsey(int i_th, const String* vict, critter& pc, room& rm); void laugh(int i_th, const String* vict, critter& pc, room& rm); void chuckle(int i_th, const String* vict, critter& pc, room& rm); void ack(int i_th, const String* vict, critter& pc, room& rm); void bounce(int i_th, const String* vict, critter& pc, room& rm); void burp(int i_th, const String* vict, critter& pc, room& rm); void snicker(int i_th, const String* vict, critter& pc, room& rm); void scream(int i_th, const String* vict, critter& pc, room& rm); void panic(int i_th, const String* vict, critter& pc, room& rm); void grunt(int i_th, const String* vict, critter& pc, room& rm); void ponder(int i_th, const String* vict, critter& pc, room& rm); void scratch(int i_th, const String* vict, critter& pc, room& rm); void lick(int i_th, const String* vict, critter& pc, room& rm); void cackle(int i_th, const String* vict, critter& pc, room& rm); void weep(int i_th, const String* vict, critter& pc, room& rm); void disco(int i_th, const String* vict, critter& pc, room& rm); void puke(int i_th, const String* vict, critter& pc, room& rm); void cheer(int i_th, const String* vict, critter& pc, room& rm); void nod(int i_th, const String* vict, critter& pc, room& rm); void nog(int i_th, const String* vict, critter& pc, room& rm); void grin(int i_th, const String* vict, critter& pc, room& rm); void wave(int i_th, const String* vict, critter& pc, room& rm); void bow(int i_th, const String* vict, critter& pc, room& rm); void curse(int i_th, const String* vict, critter& pc, room& rm); void disdain(int i_th, const String* vict, critter& pc, room& rm); void thpppt(int i_th, const String* vict, critter& pc, room& rm); #endif