/
ScryMUD/mud/
ScryMUD/mud/grrmud/Boards/
ScryMUD/mud/grrmud/Help/
ScryMUD/mud/grrmud/Pfiles/
ScryMUD/mud/grrmud/PlayerSacks/
ScryMUD/mud/grrmud/PlayerShops/
ScryMUD/mud/grrmud/help_filter/
ScryMUD/mud/hegemon/
ScryMUD/mud/hegemon/data/
ScryMUD/mud/hegemon/data/help/battle/
ScryMUD/mud/hegemon/data/help/client/
ScryMUD/mud/hegemon/data/help/communications/
ScryMUD/mud/hegemon/data/help/skills/
ScryMUD/mud/hegemon/data/help/spells/
ScryMUD/mud/include/
ScryMUD/mud/lib/
ScryMUD/mud/lib/bitfield/
ScryMUD/mud/lib/log/
ScryMUD/mud/lib/string2/
<help olc set_path_stop>

Sets the specified path cell to a stop or not.  Only two cases are valid:
'yes' and 'no'.  A vehicle will take on, and let off passengers at stops.

Syntax:  set_path_stop [vehicle_num] [path_cell_num] ['yes' or 'no']

Example:  set_path_stop 25 2 yes     //Make that path cell a vehicle stop.

<color=red>
See Also:  rstat, stat_path, ch_path_desc, set_path_dir, rem_path, add_path,
See Also:  tog_veh_stop, list_paths, set_path_pointer
</color></help>