<help olc rm_omove> Script command that allows a room to forcefully move an object out a certain exit. Can chose the object by name, or be several special features: __RANDOM__ Choose a random object. __TOP__ Choose the first. __BOTTOM__ Chose the last. A similar command: rm_otransport is also available. It lets you specify the destination room by VNUM: No doors are needed. usage: rm_omove <<i_th> [object/selection] <<j_th> [direction] usage: rm_otransport <<i_th> [object/selection] [DEST_ROOM_NUM] Example: rm_omove __RANDOM__ east // Move a random object east Example: rm_omove 2.sword 2.west // Move the second sword out the // second west exit. Example: rm_otransport 2.sword 455 // Move the sword to room 455 <color=red> See Also: rm_move_all add_mob_script rm_move rm_omove_all neighbor_echo See Also: rm_transport </color></help>