/
ScryMUD/mud/
ScryMUD/mud/grrmud/Boards/
ScryMUD/mud/grrmud/Help/
ScryMUD/mud/grrmud/Pfiles/
ScryMUD/mud/grrmud/PlayerSacks/
ScryMUD/mud/grrmud/PlayerShops/
ScryMUD/mud/grrmud/help_filter/
ScryMUD/mud/hegemon/
ScryMUD/mud/hegemon/data/
ScryMUD/mud/hegemon/data/help/battle/
ScryMUD/mud/hegemon/data/help/client/
ScryMUD/mud/hegemon/data/help/communications/
ScryMUD/mud/hegemon/data/help/skills/
ScryMUD/mud/hegemon/data/help/spells/
ScryMUD/mud/include/
ScryMUD/mud/lib/
ScryMUD/mud/lib/bitfield/
ScryMUD/mud/lib/log/
ScryMUD/mud/lib/string2/
<help olc rem_perm_inv>

This is used to remove permanent inventory to Shopkeepers.
You probably want to use the 'DB' method to directly affect the
database.  Don't forget to do an amsave to make your changes
permanent.

Syntax:  rem_perm_inv <<i_th> [object] <<j_th> [shopkeeper]
Syntax:  rem_perm_inv <<i_th> [object] [VNUM] DB

Example:  rem_perm_inv bread 2.baker
	  rem_perm_inv 3.sword blacksmith
	  rem_perm_inv 3.sword 55 DB     # Remove 3rd sword from MOB 55.

<color=red>
See Also:  aosave, mstat, olist, aolist, buy, list, add_perm_inv
</color></help>