/
ScryMUD/mud/
ScryMUD/mud/grrmud/Boards/
ScryMUD/mud/grrmud/Help/
ScryMUD/mud/grrmud/Pfiles/
ScryMUD/mud/grrmud/PlayerSacks/
ScryMUD/mud/grrmud/PlayerShops/
ScryMUD/mud/grrmud/help_filter/
ScryMUD/mud/hegemon/
ScryMUD/mud/hegemon/data/
ScryMUD/mud/hegemon/data/help/battle/
ScryMUD/mud/hegemon/data/help/client/
ScryMUD/mud/hegemon/data/help/communications/
ScryMUD/mud/hegemon/data/help/skills/
ScryMUD/mud/hegemon/data/help/spells/
ScryMUD/mud/include/
ScryMUD/mud/lib/
ScryMUD/mud/lib/bitfield/
ScryMUD/mud/lib/log/
ScryMUD/mud/lib/string2/
<help olc delete_door>

This command deletes a door from a room.  This does not destroy
the door in memory, it only deletes the pointed to it from the
current room.  Also, it in NO WAY affects the other virtual side
of the door.  In other words, you have to delete a door one side
at a time.

syntax:  delete_door <<n_th> [name of door]

example:  delete_door east	Deletes first door of name east.
          delete_door 2.wooden  Deletes the second door named
	                        wooden.
<color=red>
See also:  olc, flip_door, replace_door, door_to
</color></help>