#ifndef __PYOBJ_H #define __PYOBJ_H //***************************************************************************** // // pyobj.h // // A python extention to allow python scripts to treat MUD obj as an // object within the script. If you wish to give python access to more features // of an obj, it should NOT be done by editing pyobj.c! Use PyObj_addGetSetter // and PyObj_addMethod in a new module implementing the feature you want to // give Python access to. // //***************************************************************************** // initialize objects for use. This must be called AFTER all other modules // have added in new get/setters and methods to pyobj PyMODINIT_FUNC init_PyObj(void); PyObject *newPyObj(OBJ_DATA *obj); OBJ_DATA *PyObj_AsObj(PyObject *obj); int PyObj_AsUid(PyObject *obj); // // checks to see of the object is a PyObj int PyObj_Check(PyObject *value); // // getters allow Python to access pieces of the Obj module. Setters allow // Python to change pieces of the obj module. Getters are called when Python // tries to get the value of some variable on the object, and setters are called // when Python tries to set the value of some variable on the object. Get and // Set do not both need to be supplied. Examples of how to add new getters and // setters is presented in pyobj.c void PyObj_addGetSetter(const char *name, void *g, void *s, const char *doc); // // Adds a new method function (i.e. void *f) to the Obj class. Name is the name // of the function, f is the PyCFunction implementing the new method, flags is // the type of method beings used (almost always METH_VARARGS), and dog is an // (optional) description of what the method does. For examples on how to add // new methods, see pyobj.c void PyObj_addMethod(const char *name, void *f, int flags, const char *doc); #endif //__PYOBJ_H