#ifndef RACES_H #define RACES_H //***************************************************************************** // // races.h // // contains all of the information assocciated with different races. If you are // wanting to add new races to the MUD, it is suggested you do so through the // add_race() function, and make a new module for your MUD's races. // //***************************************************************************** void init_races(); void add_race(const char *name, const char *abbrev, BODY_DATA *body, int pc_ok); int raceCount(); bool isRace(const char *name); BODY_DATA *raceCreateBody(const char *name); bool raceIsForPC(const char *name); const char *raceGetAbbrev(const char *name); const char *raceGetList(bool pc_only); const char *raceDefault(void); #endif // RACES_H