Startup should be pretty easy. To compile, simply go into the src directory and type "make". Everything should compile automagically. From here, to start, you simply type ./NakedMud [port] & If you do not supply a port, the MUD will start up on port 4000 by default. If you're having troubles compiling when it gets to the scripts, you will want to read src/scripts/module.mk If you've got other problems and cannot figure out what to do, you can try giving me a description of your problem, and I'll see if I can help you out. No promises, though. Geoff Hollis hollisgf@email.uc.edu http://www.uc.edu/~hollisgf/