/**************************************************************************** * [S]imulated [M]edieval [A]dventure multi[U]ser [G]ame | * * -----------------------------------------------------------| \\._.// * * SmaugWiz (C) 1998 by Russ Pillsbury (Windows NT version) | (0...0) * * -----------------------------------------------------------| ).:.( * * SMAUG (C) 1994, 1995, 1996 by Derek Snider | {o o} * * -----------------------------------------------------------| / ' ' \ * * SMAUG code team: Thoric, Altrag, Blodkai, Narn, Haus, |~'~.VxvxV.~'~* * Scryn, Swordbearer, Rennard, Tricops, and Gorog. | * * ------------------------------------------------------------------------ * * Merc 2.1 Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik Staerfeldt, Tom Madsen, and Katja Nyboe. * * ------------------------------------------------------------------------ * * Smaug Object Menu Interface file * ****************************************************************************/ #ifndef OBJMENU_H #define OBJMENU_H #ifndef MENUS_H #include "menus.h" #endif class CObjectMenu : public CSmaugMenu { public: CObjectMenu (CObjData& Obj); void Display (CCharacter& Ch, int page); void Display (CCharacter& Ch, char page) { Display (Ch, page - 'a'); } void DisplayData (CCharacter& Ch); BOOL Edit (CCharacter& Ch, char* arg, const char* cmd); void Save (CCharacter& Ch); const CString& GetName () { return ma_Name; } static void CObjectMenu::InitObjectMenu (); static void CObjectMenu::UnInitObjectMenu (); static char *m_pSavePagef; CObjData *m_pObj; // A Menu page items CString ma_Name; CString ma_Short; CString ma_Desc; CString ma_ActDesc; int ma_Level; int ma_Value [6]; char *ma_pItemStr1; char *ma_pItemStr2; char *ma_pItemStr3; char *ma_pItemStr4; int ma_Weight; int ma_Cost; // B Menu page items BOOL mb_Fountain; BOOL mb_Furniture; BOOL mb_Armor; BOOL mb_Food; BOOL mb_Money; BOOL mb_Potion; BOOL mb_Chain; BOOL mb_Weapon; BOOL mb_Map; BOOL mb_Light; BOOL mb_Button; BOOL mb_Treasure; BOOL mb_Herb; BOOL mb_Trash; BOOL mb_Switch; BOOL mb_Container; BOOL mb_Wand; BOOL mb_Scroll; BOOL mb_Staff; BOOL mb_BloodStain; BOOL mb_Pill; BOOL mb_Blood; BOOL mb_Dial; BOOL mb_OldTrap; BOOL mb_Key; BOOL mb_Incense; BOOL mb_Lever; BOOL mb_CorpsePC; BOOL mb_Pipe; BOOL mb_Scraps; BOOL mb_Trap; BOOL mb_CorpseNPC; BOOL mb_Book; BOOL mb_Match; BOOL mb_DrinkCon; BOOL mb_Portal; BOOL mb_Pen; BOOL mb_Fire; BOOL mb_HerbCon; BOOL mb_fireweapon; BOOL mb_Boat; BOOL mb_Rune; BOOL mb_RunePouch; BOOL mb_Missile; // C Menu page items int mc_SavingPoison; int mc_Age; int mc_Strength; int mc_SavingRod; int mc_Class; int mc_Intelligence; int mc_SavingPara; int mc_Level; int mc_Wisdom; int mc_SavingBreath; int mc_Sex; int mc_Dexterity; int mc_SavingSpell; int mc_Height; int mc_Constitution; int mc_Weight; int mc_Charm; int mc_Mana; int mc_Ac; int mc_Hit; int mc_Hitroll; int mc_Gold; int mc_Move; int mc_Damroll; int mc_Experience; char mc_rFire [4]; char mc_rCold [4]; char mc_rElectricity [4]; char mc_rEnergy [4]; char mc_rPoison [4]; char mc_rBlunt [4]; char mc_rPierce [4]; char mc_rSlash [4]; char mc_rAcid [4]; char mc_rNonMagic [4]; char mc_rDrain [4]; char mc_rSleep [4]; char mc_rCharm [4]; char mc_rHold [4]; char mc_rMagic [4]; char mc_rPlus1 [4]; char mc_rPlus2 [4]; char mc_rPlus3 [4]; char mc_rPlus4 [4]; char mc_rPlus5 [4]; char mc_rPlus6 [4]; // D Menu page items BOOL md_Blind; BOOL md_DetectInv; BOOL md_DetectEvil; BOOL md_DetectMagic; BOOL md_DetectHidden; BOOL md_Hold; BOOL md_Sanctuary; BOOL md_FaerieFire; BOOL md_Infra; BOOL md_Curse; BOOL md_Flaming; BOOL md_Poison; BOOL md_Protect; BOOL md_Paralysis; BOOL md_Sleep; BOOL md_Hide; BOOL md_Sneak; BOOL md_Charm; BOOL md_Fly; BOOL md_PassDoor; BOOL md_TrueSight; BOOL md_DetectTraps; BOOL md_Scry; BOOL md_FireShield; BOOL md_ShockShield; BOOL md_Float; BOOL md_Invisible; // E Menu page items BOOL me_Evil; BOOL me_AntiGood; BOOL me_NoDrop; BOOL me_Invis; BOOL me_AntiEvil; BOOL me_NoRemove; BOOL me_Hidden; BOOL me_AntiNeutral; BOOL me_Inventory; BOOL me_Glow; BOOL me_Bless; BOOL me_Donation; BOOL me_Hum; BOOL me_Metal; BOOL me_ClanObj; BOOL me_Dark; BOOL me_Organic; BOOL me_ClanCorpse; BOOL me_Magic; BOOL me_Loyal; BOOL me_DeathRot; BOOL me_Take; BOOL me_Finger; BOOL me_Neck; BOOL me_Body; BOOL me_Head; BOOL me_Legs; BOOL me_Feet; BOOL me_Hands; BOOL me_Arms; BOOL me_Shield; BOOL me_About; BOOL me_Waist; BOOL me_Wrist; BOOL me_Wield; BOOL me_Hold; BOOL me_Dual; BOOL me_Ears; BOOL me_Eyes; // F page items BOOL mf_AntiClass [32]; }; #ifdef OBJMENU_CPP static char *ObjMenus [] = { ".-------.----[Omenu Page A]-----------------------------------------------.\r\n" "|[1]TEXT| a]Name: |\r\n" "|-------' b]Level [ ] |\r\n" "|c]Short: |\r\n" "|d]Long: |\r\n" "|e]ActionDesc: |\r\n" ":---------------------------------------------+---------------------------'\r\n" "|[2]VALUES| Value Meaning |[3]STATS | |\r\n" "|---------' --------------- |---------' |\r\n" "| a]Value0:[ ] ( ) | a]Weight:[ ] |\r\n" "| b]Value1:[ ] ( ) | b]Cost: [ ] |\r\n" "| c]Value2:[ ] ( ) | |\r\n" "| d]Value3:[ ] ( ) | |\r\n" "`---------------------------------------------+-----------------------'\r\n" , ".---------.--[Omenu Page B]------------------------------------------.\r\n" "|[1]OBJECT| i]map ( ) u]fountain ( ) G]furniture ( ) |\r\n" "| TYPES | j]armor ( ) v]food ( ) H]money ( ) |\r\n" "|---------' k]potion ( ) w]pullchain ( ) I]weapon ( ) |\r\n" "| l]light ( ) x]button ( ) J]treasure ( ) |\r\n" "|a]herb( ) m]trash ( ) y]switch ( ) K]container ( ) |\r\n" "|b]wand( ) n]scroll ( ) z]staff ( ) L]bloodstain ( ) |\r\n" "|c]pill( ) o]blood ( ) A]dial ( ) M]_oldtrap ( ) |\r\n" "|d]key ( ) p]incense( ) B]lever ( ) N]corpse_pc ( ) |\r\n" "|e]pipe( ) q]scraps ( ) C]trap ( ) O]corpse ( ) |\r\n" "|f]book( ) r]match ( ) D]drinkcon ( ) P]portal ( ) |\r\n" "|g]_pen( ) s]fire ( ) E]herbcon ( ) Q]_fireweapon ( ) |\r\n" "|h]boat( ) t]rune ( ) F]runepouch ( ) R]_missile ( ) |\r\n" "`--------------------------------------------------------------------'\r\n" , ".----------.-[Omenu Page C]----------------------------------------------.\r\n" "|[1] BASIC | a]STR :[ ] g]save_poi :[ ]% l]age :[ ] |\r\n" "| AFFECTS | b]INT :[ ] h]save_rod :[ ]% m]class :[ ] |\r\n" "|----------' c]WIS :[ ] i]save_para :[ ]% n]level :[ ] |\r\n" "| d]DEX :[ ] j]save_breath:[ ]% o]sex :[ ] |\r\n" "| e]CON :[ ] k]save_spell :[ ]% p]height:[ ] |\r\n" "| f]CHA :[ ] q]weight:[ ] |\r\n" "| |\r\n" "| r]Mana:[ ] u]AC :[ ] |\r\n" "| s]HP :[ ] v]HitRoll:[ ] x]Gold:[ ] |\r\n" "| t]Move:[ ] w]DamRoll:[ ] y]Exp :[ ] |\r\n" ":--------.---------------------------------------------------------------.\r\n" "|[2] RIS | a]fire ... f]blunt ... k]drain ... p]plus1 ... q]plus2 ... |\r\n" "|AFFECTS | b]cold ... g]pierce... l]sleep ... r]plus3 ... |\r\n" "|--------' c]elect ... h]slash ... m]charm ... s]plus4 ... |\r\n" "| d]energy... i]acid ... n]hold ... t]plus5 ... |\r\n" "| e]poison... j]nonMag... o]magic ... u]plus6 ... |\r\n" "`------------------------------------------------------------------------'\r\n" , ".-----------.--[Omenu Page D]-------------------------------------.\r\n" "|[1]ADVANCED| |\r\n" "| AFFECTS| d]Sleep ( ) l]Sanct ( ) t]Flaming ( ) |\r\n" "|-----------' e]Blind ( ) m]DetInvis ( ) u]DetEvil ( ) |\r\n" "| f]DetMagic ( ) n]DetHidden ( ) v]Hold ( ) |\r\n" "| g]Faerie ( ) o]InfraRed ( ) w]Cursed ( ) |\r\n" "| h]Poison ( ) p]Protection ( ) x]Paralysis( ) |\r\n" "|a]Flying ( ) i]Hide ( ) q]Sneak ( ) y]Charm ( ) |\r\n" "|b]Scrying( ) j]PassDoor ( ) r]TrueSight ( ) z]DetTraps ( ) |\r\n" "|c]Invisib( ) k]FireShield( ) s]ShockShield( ) A]Floating ( ) |\r\n" "`-----------------------------------------------------------------'\r\n" , ".----------.--[Omenu Page E]----------------------------------------.\r\n" "|[1] OBJECT| |\r\n" "| FLAGS | d]Magic ( ) j]Metal ( ) p]NoRemove ( ) |\r\n" "|----------' e]Loyal ( ) k]Organic ( ) q]Inventory ( ) |\r\n" "| f]Evil ( ) l]AntiGood ( ) r]Donation ( ) |\r\n" "|a]Glow ( ) g]Invis ( ) m]AntiEvil ( ) w]ClanObject ( ) |\r\n" "|b]Hum ( ) h]Hidden ( ) n]AntiNeutral ( ) t]ClanCorpse ( ) |\r\n" "|c]Dark ( ) i]Bless ( ) o]NoDrop ( ) u]Deathrot ( ) |\r\n" "| |\r\n" ":-------------------------------------------------------------------.\r\n" "|[2] WEAR | c]Take ( ) g]Finger ( ) k]Neck ( ) o]Body ( ) |\r\n" "| FLAGS | d]Head ( ) h]Legs ( ) l]Feet ( ) p]Hands ( ) |\r\n" "|----------' e]Arms ( ) i]Shield ( ) m]About ( ) q]Waist ( ) |\r\n" "|a]Wrist ( ) f]Wield( ) j]Hold ( ) n]_dual_( ) r]Ears ( ) |\r\n" "|b]Eyes ( ) |\r\n" "`-------------------------------------------------------------------'\r\n" , ".----------.--[Omenu Page F]----------------------------------------.\r\n" "|[1] ANTI- | f]Class6 ( ) o]Class15 ( ) x]Class24 ( )|\r\n" "| CLASS | g]Class7 ( ) p]Class16 ( ) y]Class25 ( )|\r\n" "| FLAGS | h]Class8 ( ) q]Class17 ( ) z]Class26 ( )|\r\n" "|----------' i]Class9 ( ) r]Class18 ( ) A]Class27 ( )|\r\n" "| a]Class1 ( ) j]Class10 ( ) s]Class19 ( ) B]Class28 ( )|\r\n" "| b]Class2 ( ) k]Class11 ( ) t]Class20 ( ) C]Class29 ( )|\r\n" "| c]Class3 ( ) l]Class12 ( ) u]Class21 ( ) D]Class30 ( )|\r\n" "| d]Class4 ( ) m]Class13 ( ) v]Class22 ( ) E]Class31 ( )|\r\n" "| e]Class5 ( ) n]Class14 ( ) w]Class23 ( ) F]Class32 ( )|\r\n" "`-------------------------------------------------------------------'\r\n" , ".------------[Omenu Help Page]--------------------------------------.\r\n" "| Page Contents | COMMANDS. |\r\n" "| | (s=Section#, i=id) |\r\n" "| PAGE CONTENTS | ------------------ |\r\n" "|------|------------------------------| -a thru -h: Select Page |\r\n" "| a | Strings, values, weight/cost | |\r\n" "| b | Object type | s i: Toggle Checked items |\r\n" "| c | Affects & affect RIS | |\r\n" "| d | Affect affecteds | s i [r,i,s]: Toggle RIS |\r\n" "| e | Oflags & wear flags | |\r\n" "| f | Anti-Class flags | s i arg: Change numbers |\r\n" "| h | Help | and Strings |\r\n" "|-------------------------------------| Quitmenu: Abort Menu |\r\n" "| Also see 'help omenu'. | Savemenu: Save & quit Menu |\r\n" "`-------------------------------------------------------------------'\r\n" }; char *CObjectMenu::m_pSavePagef; #endif #endif