SmaugWizard/Backup/
SmaugWizard/Backup/L/
SmaugWizard/Boards/
SmaugWizard/Building/
SmaugWizard/Corpses/
SmaugWizard/Councils/
SmaugWizard/Deity/
SmaugWizard/Gods/
SmaugWizard/MudProgs/
SmaugWizard/Player/L/
SmaugWizard/Src/
SmaugWizard/Src/res/
// LevelDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CLevelDlg dialog

class CLevelDlg : public CPropertyPage
{
	DECLARE_DYNCREATE(CLevelDlg)

// Construction
public:
	CLevelDlg();
	~CLevelDlg();

// Dialog Data
	//{{AFX_DATA(CLevelDlg)
	enum { IDD = IDD_LEVEL_DLG };
	int		m_AllMailLevel;
	int		m_BuildChannelLevel;
	int		m_UseForceLevel;
	int		m_FreeMailLevel;
	int		m_LogChannelLevel;
	int		m_MsetPlayerLevel;
	int		m_MuseChannelLevel;
	int		m_PrivateOverrideLevel;
	int		m_ModifyProtoLevel;
	int		m_TakeOthersMailLevel;
	int		m_ThinkChannelLevel;
	int		m_WriteMailFreeLevel;
	int		m_GetNoTakeLevel;
	//}}AFX_DATA


// Overrides
	// ClassWizard generate virtual function overrides
	//{{AFX_VIRTUAL(CLevelDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	// Generated message map functions
	//{{AFX_MSG(CLevelDlg)
	afx_msg BOOL OnHelpInfo(HELPINFO* pHelpInfo);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

};