Multiple Greeting Messages (ANSI Option Included) What this does: This is something that will give your MUD some variety. When players log on they see a greeting message, after a while it can get pretty boring. This snippet will allow you to have as many greeting message as you want, it will have 4 default. What you will need to change: db.c comm.c ------------------------------------------------------------------------------------------------- db.c Find, char * help_greeting; Below that add, char * help_greeting1; char * help_greeting2; char * help_greeting3; Find, if ( !str_cmp( pHelp->keyword, "greeting" ) ) help_greeting = pHelp->text; Below it add, if ( !str_cmp( pHelp->keyword, "greeting1" ) ) help_greeting1 = pHelp->text; if ( !str_cmp( pHelp->keyword, "greeting2" ) ) help_greeting2 = pHelp->text; if ( !str_cmp( pHelp->keyword, "greeting3" ) ) help_greeting3 = pHelp->text; ------------------------------------------------------------------------------------------------- comm.c For NON-ANSI greetings, Find, /* * Send the greeting. */ { extern char * help_greeting; if ( help_greeting[0] == '.' ) write_to_buffer( dnew, help_greeting+1, 0 ); else write_to_buffer( dnew, help_greeting , 0 ); } Change it to look like this, /* * Send the greeting. */ { extern char * help_greeting; extern char * help_greeting1; extern char * help_greeting2; extern char * help_greeting3; int num; num = number_range(0,3); switch (num) { default: case 0: write_to_buffer( dnew, help_greeting, 0 ); break; case 1: write_to_buffer( dnew, help_greeting1, 0 ); break; case 2: write_to_buffer( dnew, help_greeting2, 0 ); break; case 3: write_to_buffer( dnew, help_greeting3, 0 ); break; } } _________________________________________________________________________________________________ For ANSI greetings using send_to_desc_color, Find, /* * Send the greeting. */ { extern char * help_greeting; if ( help_greeting[0] == '.' ) write_to_buffer( dnew, help_greeting+1, 0 ); else write_to_buffer( dnew, help_greeting , 0 ); } Change it to look like this, /* * Send the greeting. */ { extern char * help_greeting; extern char * help_greeting1; extern char * help_greeting2; extern char * help_greeting3; int num; num = number_range(0,3); switch (num) { default: case 0: send_to_desc_color( help_greeting, dnew ); break; case 1: send_to_desc_color( help_greeting1, dnew ); break; case 2: send_to_desc_color( help_greeting2, dnew ); break; case 3: send_to_desc_color( help_greeting3, dnew ); break; } } ------------------------------------------------------------------------------------------------- make clean make On your mud you will have to create help files for GREETING1, GREETING2 and GREETING3 or when you log on you will see nothing, or possibly even a crash. copyover/reboot your mud To make more greetings, Find, extern char * help_greeting3; Below it add, extern char * help_greeting#; /* # stands for the next number, do not use # */ Find, num = number_range(0,3); Change the (0,3) to look like, (0,4) the 3 should always have 1 added. Find, case 3: send_to_desc_color( help_greeting3, dnew ); break; Below it add, case 4: write_to_buffer( dnew, help_greeting4, 0 ); break; OR for ANSI greetings, case 4: send_to_desc_color( help_greeting4, dnew ); break; And so on... ------------------------------------------------------------------------------------------------- Any problems please contact me at the provided email address, -,,,.,,,,- _'Diablo'_ Star Wars Development '''''' [*]------------------------------------------------[*] ||| If you have any problems please contact me at: ||| ||| crazy_mike_316@hotmail.com ||| [*]------------------------------------------------[*]