/* at tbaMUD3.62 act.offensive.c line 87: */ if ((GET_POS(ch) == POS_STANDING) && (vict != FIGHTING(ch))) { /* if faster */ if (GET_DEX(ch) > GET_DEX(vict) || (GET_DEX(ch) == GET_DEX(vict) && rand_number(1, 2) == 1)) /* first */ hit(ch, vict, TYPE_UNDEFINED); /* or the victim is first */ else hit(vict, ch, TYPE_UNDEFINED); WAIT_STATE(ch, PULSE_VIOLENCE + 2); } else send_to_char(ch, "You're fighting the best you can!\r\n"); } }